Kartenliste
C 0164 – ZNR


, : Eine Kreatur deiner Wahl mit Stärke 2 oder weniger kann in diesem Zug nicht geblockt werden.
Kreatur
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- If the target creature’s power is greater than 2 as Sneaking Guide’s ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
- Once a creature with power 2 or less has been blocked, Sneaking Guide’s ability won’t cause it to become unblocked.
Deckbau-Pionier-Statistik
Limited-Zendikar Rising-Statistik
53.1%
12.4%
49.9%
1,600