Kartenliste
U 0196 – DSK


Eile
Überlebenskunst — Zu Beginn deiner zweiten Hauptphase und falls der Wurzelweise Überlebende getappt ist, lege drei +1/+1−Marken auf bis zu ein Land deiner Wahl, das du kontrollierst. Das Land wird zusätzlich zu seinen anderen Typen zu einer 0/0 Elementarwesen-Kreatur. Es erhält Eile bis zu deinem nächsten Zug.
Kreatur
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
- Rootwise Survivor's last ability doesn't have a duration, which means the land remains a creature indefinitely.
- Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
Deckbau-Standard-Statistik
Limited-Duskmourn: House of Horror-Statistik
49.8%
5.2%
52.3%
4,000