Lista de cartas
U 0037 – M21


Daña dos veces. (Esta criatura daña primero y también hace daño de combate normal.)
Siempre que el Luchador de asedio ataque, puedes girar cualquier cantidad de criaturas enderezadas que controlas. El Luchador de asedio obtiene +1/+1 hasta el final del turno por cada criatura girada de esta manera.
Criaturas
- You choose how many and which creatures to tap while Siege Striker's ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker's power and toughness are raised.
- If an attacking creature with vigilance is tapped for Siege Striker's ability, that creature remains an attacking creature.
- If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability.