Lista de cartas
R 0027 – AFR


Vigilancia.
Siempre que Nadaar, paladín altruista entre al campo de batalla o ataque, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.)
Las otras criaturas que controlas obtienen +1/+1 mientras hayas completado una mazmorra.
Criaturas
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- Nadaar doesn't need to have been on the battlefield when you completed a dungeon for its last ability to function.
- To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
- Moving into a dungeon room will cause its room ability to trigger.