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Roi-sorcier d'Angmar

The Lord of the Rings: Tales of Middle-earth (LTR)

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Roi-sorcier d'Angmar
Roi-sorcier d'Angmar

Flying

Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.

Discard a card: Witch−king of Angmar gains indestructible until end of turn. Tap it.

Créature
M 0114 – LTR
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
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Statistiques Historique en mode Construit

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0.1%
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5

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