Elenco carte
U 0208 – KHM


(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I, II — Scegli fino a una creatura bersaglio. Metti un segnalino +1/+1 su di essa.
III — Esilia una creatura con la forza maggiore tra le creature controllate da un avversario bersaglio.
Incantesimi
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- If the target player controls more than one creature tied for the greatest power among creatures that player controls, you choose which one of them is exiled.
- The greatest power among creatures target opponent controls is determined solely by evaluating the creatures that player controls at that time. You won’t consider creatures controlled by any other player.
- The chapter III ability doesn’t target any creatures. For example, a creature with protection from white could be exiled this way.