Elenco carte
U 0007 – AFR


Quando il Gargoyle del Chiostro entra nel campo di battaglia, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.)
Fintanto che hai completato un dungeon, il Gargoyle del Chiostro prende +3/+0 e ha volare.
Artefatti
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Cloister Gargoyle's last ability works even if it wasn't on the battlefield when you completed a dungeon.
- To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
- Moving into a dungeon room will cause its room ability to trigger.