カード一覧

M 0121 – BRO


ファイレクシアの肉(にく)体(たい)喰(く)らい
威迫、絆魂
護法―ファイレクシアの肉体喰らいのパワーに等しい点数のライフを支払う。
//PRT−Prototype_Mech//
試作(あなたはこの呪文を、異なるマナ・コスト、色、サイズで唱えてもよい。これは能力とタイプを保持する。)
3/3
アーティファクト
クリーチャー
ファイレクシアの肉(にく)体(たい)喰(く)らい
アーティファクト
クリーチャー
- The amount of life an opponent needs to pay for that spell or ability to resolve is equal to Phyrexian Fleshgorger's power at the time the ward ability resolves, which may be different from its power when the ward ability triggered. If Phyrexian Fleshgorger is no longer on the battlefield at the time the ward ability resolves, use the power it had the last time it was on the battlefield to determine how much life that player must pay (though if Phyrexian Fleshgorger was the only target, the spell has no legal targets anymore and hence it would not resolve even if they pay the life).
- A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.
- When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
構築戦 パイオニア 統計
48.1%
0.1%
55.3%
100