카드 목록
C 0001 – DSK


Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.
생물
스탠다드
파이오니어
알케미
역사적 포맷
타임리스
히스토릭
- If Acrobatic Cheerleader leaves the battlefield and then returns, it's a new object with no memory of its previous existence. Its ability will be able to trigger again.
- Once Acrobatic Cheerleader's ability triggers, it won't trigger again as long as it remains on the battlefield, even if the triggered ability is countered or the flying counter is somehow removed. If an effect would cause Acrobatic Cheerleader's ability to trigger again, that part of the effect won't do anything.
- Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
컨스트럭티드 스탠다드 통계
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리미티드 Duskmourn: House of Horror 통계
51.5%
16.6%
50.5%
12,000