Limited Draft Guide

Strixhaven (STX)

Crush your next MTG draft with our Strixhaven draft guide, including a color tier list, card ratings, set mechanics, and more.

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Card Stats Preview

Set OverviewStats based on: Premier Draft

Fast
Slow
Short
Long
BestWorst
2021

Top Colors Combinations

Tier
Colors
6+ Wins
Popularity
Tier
A
Tier
B
Tier
C
Tier
D

Top Commons by Color

Magic the Gathering Arena card back
Magic the Gathering Arena card back
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Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
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Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back

Archetypes & Signpost Uncommons

Popular Combat Tricks

Set Mechanics

Magecraft is an ability word that highlights triggered abilities that give you some sort of benefit whenever you cast—or copy—an instant or sorcery spell. So, you cast a sorcery spell. +1/+0. Then, in response, you cast an instant spell that will copy the sorcery. +1/+0. The instant spell resolves and copies the sorcery. +1/+0.

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Ward is a triggered ability. Whenever a permanent with ward becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that opponent pays whatever cost is after the word "ward." That cost can be mana, life, or pretty much anything else that can be a cost.

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We're learning a lot of lessons already! Learn is a keyword action that lets you either discard a card and draw a card or put a Lesson card from outside the game into your hand.

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We're learning a lot of lessons already! Learn is a keyword action that lets you either discard a card and draw a card or put a Lesson card from outside the game into your hand.

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Demonstrate is a keyword ability found on five cards in the Strixhaven Commander products. Cards with demonstrate let you copy the spell when you cast it, but also let an opponent copy that spell.

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Now that we've studied and learned and demonstrated our knowledge, we can achieve true Mastery! Specifically, the cycle of spells in the Strixhaven main set with "Mastery" in the name. These spells let you pay a cheaper alternative cost for a spell, but give an opponent an advantage if you do.

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Previous Magic sets have included double-faced cards that required you to play them with their front faces up and transform them in some way to get to the back faces. The Zendikar Rising set features an exciting new take on this concept with modal double-faced cards: they don't transform, but instead you can play either face right away!

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