Limited Draft Guide
Tarkir: Dragonstorm (TDM)
Crush your next MTG draft with our Tarkir: Dragonstorm draft guide, including a color tier list, card ratings, set mechanics, and more.
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Set OverviewStats based on: Premier Draft
Top Colors Combinations
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Archetypes & Signpost Uncommons
Most Popular Combat Tricks
Set Mechanics
Some Dragon cards in the set have their own personal Omen: an instant or sorcery on lower left of the card, similar to Adventure spells. Omens have their own name, type line (complete with the new subtype Omen), mana cost, and rules text. The Dragon's abilities are on the right side of its text box. The Dragon's name, mana cost, type line, and power/toughness are in their usual positions.
View all 0 Omen cardsEndure is a keyword action that creatures take. It's followed by a number. As a creature endures N, you choose to either put N +1/+1 counters on that creature or create an N/N white Spirit creature token. If an endure ability resolves while the creature isn't on the battlefield, you'll simply create the Spirit token.
View all 0 Endure cardsFlurry is an ability word, and each flurry ability has a different effect. Each flurry ability is a triggered ability that triggers whenever you cast your second spell in a turn. It doesn't matter what happened to the first spell. It may have resolved or been countered. It may even still be on the stack! The flurry ability will resolve before the spell that caused it to trigger.
View all 0 Flurry cardsRenew is an ability word, and each renew ability has a different effect, although they have some things in common. All renew abilities include exiling the card with renew as part of the activation cost, and all of them can be activated only as a sorcery. All renew effects also involve putting counters on creatures—often +1/+1 counters, sometimes others. Sometimes there are additional effects. It's a bountiful variety, something the Sultai would truly appreciate.
View all 0 Renew cardsThe number after mobilize indicates how many tapped and attacking 1/1 red Warrior creature tokens you'll create as the ability resolves. Once mobilize triggers, it doesn't matter what happens to the creature that attacked. You'll create the tokens even if that creature is no longer on the battlefield as the ability resolves, and you'll sacrifice the tokens at the beginning of the next end step even if that creature isn't around at that time.
View all 0 Mobilize cardsHarmonize allows you to cast a card from your graveyard by paying its harmonize cost rather than paying its mana cost. In addition, if you cast it this way, you may tap an untapped creature you control as an additional cost to cast that spell. If you do, the total amount of mana you pay is reduced by that creature's power.
View all 0 Harmonize cardsSeveral cards in the set ask you to behold a Dragon, often as an additional cost to cast a spell. To behold a Dragon, you can either choose a Dragon you control—you know, just point at it—or reveal a Dragon card from your hand. Some spells may have an additional effect if a Dragon was beheld. This applies no matter which manner of beholding you chose, and it applies no matter what happened to the Dragon or Dragon card in question.
View all 0 Behold cardsIf you're asked to surveil N, look at that many cards from the top of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. Surveil is great for clearing out cards you don't want to draw, setting up cards you do want to draw, and even filling your graveyard with useful things, like cards with the renew or harmonize abilities.
View all 0 Surveil cards