Limited Set Guide

The Brothers' War (BRO)

Crush your next MTG draft with our The Brothers' War draft guide, including a color tier list, card ratings, set mechanics, and more.

Set OverviewStats based on: Premier Draft

Fast
Slow
Short
Long
BestWorst
2022

Top Colors Combinations

Tier
Цвета
6+ Wins
Popularity
Tier
A
Tier
B
Tier
C
Tier
D

Top Commons by Color

Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back
Magic the Gathering Arena card back

Signpost Uncommons

Most Popular Combat Tricks

Set Mechanics

The Brothers' War features prototype cards, which have a mechanic that represents an artificer's work in different stages of development. Each prototype card is an artifact creature which has a secondary set of mana cost, power, and toughness characteristics that are inset in the top of its text box. It can be cast using either its normal characteristics or it can be cast as a smaller "prototyped" version of itself that uses the secondary characteristics instead.

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Magic cards often combine together in powerful ways, but some cards meld together in a more literal manner, becoming a single permanent represented by two cards.

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Casting powerful spells is great, but sometimes excavating the past can be just as useful. Unearth is a returning mechanic that lets some permanent cards return to the battlefield one last time. Previously, unearth has appeared mostly on creature cards, but The Brothers' War features the mechanic on some artifact cards too.

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First appearing on a few cards in Dominaria United, Powerstone tokens are predefined tokens that are returning with greater frequency in The Brothers' War. They can be tapped for colorless mana that can be spent on anything except casting a nonartifact spell.

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Stun counters were introduced in the Dominaria United release. They're a special kind of counter that stops tapped permanents from untapping.

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