Cards List

The Neutrinos

Teenage Mutant Ninja Turtles (TMT)

Find the best Standard decks for The Neutrinos, it's winrate, popularity and the MTG Arena formats where it is legal!

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The Neutrinos
The Neutrinos

Flying

Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn.

Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.

Creature
U 0160 – TMT
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • You choose the player, planeswalker, or battle the returned creature is attacking. It doesn't need to be the same player, planeswalker, or battle that The Neutrinos or any other attacking creatures are attacking.
  • Once a creature exiled this way returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Show All 4 Rules

Constructed Standard Stats

41.8%
0.1%
41.5%
480

Limited Teenage Mutant Ninja Turtles Stats

52.4%
9.5%
52.9%
47,000

Most Popular Standard Deck

Creature (24)
(8)
(4)
Land (24)