Cards List
R 0128 – RNA


: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth−Chamber Guardian, reveal it, put it into your hand, then shuffle.
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
- You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
- If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Constructed Pioneer Stats
Limited Ravnica Allegiance Stats
55.1%
4.3%
55.1%
1,300