Cards List
M 0042 – MAR


At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Standard
Pioneer
Alchemy
Historic
Timeless
Competitive Brawl
Historic Brawl
Mythic
Marvel Universe