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Scuttlemutt

Jumpstart (JMP)

Busca los mejores mazos de Estándar para Scuttlemutt, su índice de victorias, popularidad y los formatos de MTG Arena donde sea legal.

Scuttlemutt
Scuttlemutt
Artefactos
Criaturas
U 0484 – JMP
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
Poco común
Histórico
  • You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
  • The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
  • In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.

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