Cards List

Agent of Treachery

Avatar: The Last Airbender Eternal (TLE)

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Agent of Treachery
Agent of Treachery
TLE
M20

When this creature enters, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Creature
M 0009 – TLE
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If you don't control three permanents you don't own as your end step begins, Agent of Treachery's last ability doesn't trigger. If you no longer control three permanents you don't own as it resolves, you won't draw three cards. Those don't have to be the same three permanents each time.
  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Aura or Equipment doesn't change what it's currently attached to.
  • Agent of Treachery's effect lasts indefinitely. It doesn't wear off during the cleanup step, and it doesn't expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game.
Show All 5 Rules

Constructed Pioneer Stats

52.6%
0.2%
52.6%
310

Limited Core 2020 Stats

58.1%
6.1%
64.6%
840

Most Popular Pioneer Deck

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