Cards List

Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.C 0053 – ELD


Merfolk Secretkeeper
//ADV//
Venture Deeper
Sorcery — Adventure
Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.)
Creature
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
Venture Deeper
Sorcery
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
- When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
- If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
Constructed Pioneer Stats
45.5%
0.5%
-
11