Cards List

C 0102 – ELD


Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
//ADV//
Harvest Fear
Sorcery — Adventure
Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- If Reaper of Night attacks a planeswalker, the controller of the planeswalker is the defending player.
- If the defending player has three or more cards in hand as Reaper of Night attacks, its ability won't trigger at all. If that player has three or more cards in hand as the ability resolves, it doesn't gain flying.
- Once Reaper of Night's ability has resolved, the number of cards in defending player's hand no longer matters. Reaper of Night won't gain or lose flying if that number changes later in the turn.