Cards List

The Ozolith

Ikoria: Lair of Behemoths (IKO)

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The Ozolith
The Ozolith

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Artifact
R 0237 – IKO
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
  • +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
  • As The Ozolith's last ability resolves, you choose whether to move the counters.
Show All 6 Rules

Constructed Pioneer Stats

51.2%
0.2%
55.4%
160

Limited Ikoria: Lair of Behemoths Stats

45.6%
1.5%
42.4%
430

Most Popular Pioneer Deck

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Land (24)