Cards List

Delver's Torch

Adventures in the Forgotten Realms (AFR)

Find the best Pioneer decks for Delver's Torch, it's winrate, popularity and the MTG Arena formats where it is legal!

Delver's Torch
Delver's Torch

Equipped creature gets +1/+1.

Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Artifact
C 0010 – AFR
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • Dungeons are removed from the game as a state-based action.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • Moving into a dungeon room will cause its room ability to trigger.
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Constructed Pioneer Stats

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