Cards List

Paladin Class

Adventures in the Forgotten Realms (AFR)

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Paladin Class
Paladin Class

(Gain the next level as a sorcery to add its ability.)

Spells your opponents cast during your turn cost more to cast.

: Level 2

Creatures you control get +1/+1.

: Level 3

Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Enchantment
R 0029 – AFR
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • Additional costs from Paladin Class cards are cumulative. For example, if you control two Paladin Class cards, spells your opponents cast cost {2} more to cast.
  • If Paladin Class is level 3 and you attack with exactly one creature, it won't get a power and toughness bonus, but it will get double strike.
  • Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
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