Cards List

Barrowin of Clan Undurr

Adventures in the Forgotten Realms (AFR)

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Barrowin of Clan Undurr
Barrowin of Clan Undurr

When Barrowin enters, venture into the dungeon. (Enter the first room or advance to the next room.)

Whenever Barrowin attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.

Creature
U 0218 – AFR
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • Barrowin of Clan Undurr's last ability works even if it wasn't on the battlefield when you completed a dungeon.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • Moving into a dungeon room will cause its room ability to trigger.
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