Cards List



With no guards to be seen, the cobbled streets of Gatstaf echoed with howls.U 0165 – MID




Village Watch
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature
Village Reavers
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature
With no guards to be seen, the cobbled streets of Gatstaf echoed with howls.
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
- Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
- If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Constructed Historic Brawl Stats
Limited Innistrad: Midnight Hunt Stats
47.4%
3.5%
47.6%
920