Jin-Gitaxias
March of the Machine (MOM)
Find the best Historic Brawl decks for Jin-Gitaxias, it's winrate, popularity and the MTG Arena formats where it is legal!




Jin-Gitaxias
Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin−Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
The Great Synthesis
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control this Saga.
II — Return all non−Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile this Saga, then return it to the battlefield (front face up).
- Once you’ve activated Jin-Gitaxias’s last ability, it doesn’t matter what happens to the number of cards in your hand. The ability will resolve even if you have six or fewer cards in your hand by that time.
- For chapter I of The Great Synthesis, the number of cards you draw is determined as the ability resolves. If you no longer control The Great Synthesis at that time, your maximum hand size remains unchanged.
- All the spells you cast due to chapter III are cast during the resolution of that ability. You can cast them in any order, and timing restrictions based on the cards’ types are ignored. Once you’re done casting spells, before any of them resolve, The Great Synthesis will be exiled and return as Jin-Gitaxias.