Cards List

R 0233 – WOE


Creature tokens you control get +1/+1.
//ADV//
Hare Raising
Sorcery — Adventure
Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- The value of X is determined only once, as Hare Raising resolves. If the number of creatures you control changes after that time, it won't change the bonus granted.
- An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").
- When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
Constructed Standard Stats
56.5%
0.0%
59.4%
300
Limited Wilds of Eldraine Stats
51.9%
1.8%
-
240