Cards List

Case of the Stashed Skeleton

Murders at Karlov Manor (MKM)

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Case of the Stashed Skeleton
Case of the Stashed Skeleton

When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)

To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)

Solved — , Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

Enchantment
R 0080 – MKM
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • Each Case has two special keyword abilities: to solve and solved.
  • "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
  • The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
Show All 14 Rules

Constructed Standard Stats

55.6%
4.5%
53.8%
36,000

Limited Murders at Karlov Manor Stats

53.7%
4.1%
56.4%
470

Most Popular Standard Deck

Creature (24)
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Land (24)