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Case of the Locked Hothouse

Murders at Karlov Manor (MKM)

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Case of the Locked Hothouse
Case of the Locked Hothouse

You may play an additional land on each of your turns.

To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)

Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

结界
标准
探险
炼金
史迹
永续
争锋
稀有
案件
风味提示
Murders at Karlov Manor

标准构筑赛统计

46.8%
0.2%
48.7%
1,500
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