Cards List

High Noon

Outlaws of Thunder Junction (OTJ)

Find the best Standard decks for High Noon, it's winrate, popularity and the MTG Arena formats where it is legal!

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High Noon
High Noon

Each player can't cast more than one spell each turn.

, Sacrifice this enchantment: It deals 5 damage to any target.

Enchantment

They both knew only one of them would walk away.
R 0015 – OTJ
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.
  • If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.

Constructed Standard Stats

53.3%
1.1%
53.5%
8,900

Limited Outlaws of Thunder Junction Stats

-
0.3%
-
75

Most Popular Standard Deck

Creature (24)
(8)
(4)
Land (24)