Lista de cartas
R 0147 – OTJ


Criaturas
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
Rara
Tramar
- If a spell or ability causes you to draw cards and then has you remove some from hand (such as by discarding them or putting them on top of your library), Stingerback Terror may briefly have 0 toughness or less. As long as its toughness is 1 or greater again after the spell or ability is finished resolving, it will remain on the battlefield.
- Because damage remains marked on a creature until it's removed as the turn ends, the damage Stingerback Terror takes during combat may become lethal if you draw cards later in the turn.
- Plot abilities are written "Plot [cost]," which means "Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted."