Cards List

Intimidation Campaign

Outlaws of Thunder Junction (OTJ)

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Intimidation Campaign
Intimidation Campaign

When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Enchantment
U 0208 – OTJ
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.
  • The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.
  • For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.
Show All 5 Rules

Constructed Standard Stats

55.1%
0.0%
62.9%
230

Limited Outlaws of Thunder Junction Stats

51.8%
7.0%
55.3%
1,700

Most Popular Standard Deck

Creature (24)
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Land (24)