Cards List
R 0190 – MH3


Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Instant
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- You don't make any decisions about new targets for the spell until you win the flip.
- If you choose new targets for the target spell, the new targets must be legal.
- If the target spell has a variable number of targets, you can't change how many targets it has.
Constructed Historic Stats
Limited Modern Horizons 3 Stats
50.7%
2.6%
54.7%
430