Cards List
M 0070 – SPG


Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Enchantment
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
Mythic
Special Guests
- If Maddening Hex is attached to your only opponent, it stays attached to that player as the ability resolves.
- Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
- Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.