Cards List
M 0174 – TDM


Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Enchantment
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
- If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
- The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
Constructed Standard Stats
45.6%
0.0%
41.9%
210
Limited Tarkir: Dragonstorm Stats
-
0.5%
-
76