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Krang, Mente Mestra

Teenage Mutant Ninja Turtles (TMT)

Encontre os melhores decks Standard para Krang, Mente Mestra, sua taxa de vitórias, popularidade e os formatos MTG Arena onde forem permitidos!

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Krang, Mente Mestra
Krang, Mente Mestra

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.

Krang gets +1/+0 for each other artifact you control.

Artefato
Criatura
R 0043 – TMT
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If you have four or more cards in hand when Krang enters, his second ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you have four or more card in hand at that time, the ability won't resolve and none of its effects will happen.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as affinity for artifacts). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Estatísticas de Standard no modo Construído

48.2%
1.1%
49.5%
6,800

Estatísticas de Teenage Mutant Ninja Turtles no modo Limitado

53.6%
5.2%
56.8%
25,000

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