行侣
万智牌机制
你每盘游戏至多只能选择一个行侣。开始游戏时,所选的行侣并不在你的主牌;而是在你的备牌中。也就是说,它不会计入你所玩赛制的套牌最低张数限制;而在构组赛制中,它是你的十五张备牌之一。在游戏开始前,你向所有牌手展示你所选的行侣。在游戏过程中,你可以支付{3}来将所选行侣置于你手上,但只能在你的行动阶段中堆叠为空的时机下如此作,且每盘仅限一次。
行侣 规则
A keyword ability that allows a player to choose one creature card from outside the game as a companion if the restriction of that card’s companion ability is met. Once a player has chosen a companion, that player may pay {3} to put it into their hand once during the game. See rule 702.139, “Companion.”
- 702.139a: Companion is a keyword ability that functions outside the game. It’s written as “Companion—[Condition].” Before the game begins, you may reveal one card you own from outside the game with a companion ability whose condition is fulfilled by your starting deck. (See rule 103.2b.) Once during the game, any time you have priority and the stack is empty, but only during a main phase of your turn, you may pay {3} and put that card into your hand. This is a special action that doesn’t use the stack (see rule 116.2g). This is a change from previous rules.
- 702.139b: If a companion ability refers to your starting deck, it refers to your deck after you’ve set aside any sideboard cards. In a Commander game, this is also before you’ve set aside your commander.
- 702.139c: Once you take the special action and put the card with companion into your hand, it remains in the game until the game ends.
- 702.139d: Cards can enter Commander games from outside the game via the companion special action.
万智牌:竞技场系列 行侣
最新 行侣 卡牌















