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夜行噬血鬼

Jumpstart (JMP)

为 夜行噬血鬼 寻找最佳的史迹套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

夜行噬血鬼
夜行噬血鬼

Flying

When this creature dies, each opponent loses 2 life and you gain 2 life.

生物
C 0016 – JMP
标准
先驱
炼金
史迹
永续
史迹争锋
  • If your life total is brought to 0 or less at the same time that Nocturnal Feeder is dealt lethal damage, you lose the game before its ability goes on the stack.
  • In a Two-Headed Giant game, Nocturnal Feeder’s ability causes the opposing team to lose 4 life and you to gain 2 life.

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