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碧塔嘉保卫战

Kaldheim (KHM)

为 碧塔嘉保卫战 寻找最佳的先驱套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

碧塔嘉保卫战
碧塔嘉保卫战

(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)

I — 派出一个1/1白色人类/战士衍生生物。

II — 派出一个1/1绿色妖精/战士衍生生物。

III — 选择任意数量由你操控的衍生神器和/或衍生生物,且其名称须各不相同。对每个这类衍生物而言,派出一个为前者之复制品的衍生物。

结界
R 0203 – KHM
标准
先驱
炼金
史迹
永续
史迹争锋
  • The chapter III ability doesn't target any of the tokens. You choose which ones you're copying as the ability resolves.
  • Unless the effect that creates a token specifies a different name, the name of a token is the same as its creature types plus the word "Token". In particular, a Human Warrior creature token has a different name than an Elf Warrior creature token, and you may create a copy of each using the chapter III ability.
  • Each token you create copies the original characteristics of the token it's copying as stated by the effect that created that token. The newly created token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
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