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劝诱技巧

Adventures in the Forgotten Realms (AFR)

为 劝诱技巧 寻找最佳的史迹争锋套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

劝诱技巧
劝诱技巧

选择目标由对手操控的生物,然后掷一颗d20。

1~9 | 将它移回其拥有者手上。

10~19 | 其拥有者将它置于其牌库顶或牌库底。

20 | 获得它的操控权直到你下一个回合的回合结束。

法术
U 0067 – AFR
标准
先驱
炼金
史迹
永续
史迹争锋
  • Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
  • Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
  • An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
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