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阴沉旅人 // 潜行掠狼

Innistrad: Midnight Hunt (MID)

为 阴沉旅人 // 潜行掠狼 寻找最佳的史迹争锋套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

阴沉旅人 // 潜行掠狼
阴沉旅人 // 潜行掠狼
阴沉旅人 // 潜行掠狼
阴沉旅人 // 潜行掠狼

阴沉旅人 // 潜行掠狼

威慑(此生物只能被两个或更多生物阻挡。)

昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)

生物

阴沉旅人 // 潜行掠狼

威慑(此生物只能被两个或更多生物阻挡。)

夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)

生物

Tomorrow a new village, and new victims.
C 0120 – MID
标准
先驱
炼金
史迹
永续
史迹争锋
  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
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史迹争锋构筑赛统计

Innistrad: Midnight Hunt限制赛统计

51.6%
14.5%
53.3%
3,800

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