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Malakir Blood-Priest

Zendikar Rising (ZNR)

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Malakir Blood-Priest
Malakir Blood-Priest
Kreatur
C 0110 – ZNR
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
Gewöhnlich
Abenteurergruppe
  • In a Two-Headed Giant game, Malakir Blood-Priest's ability causes the opposing team to lose twice X life and you to gain X life.
  • To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
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